package game.define
{
	public class NotificationNames
	{
		public static const APP_STARTUP:String = "app_start";
		public static const INIT_CONFIG_DATA:String = "init_config_data";
		
		// loaderMediator
		public static const SHOW_LOADING_VIEW:String = "show_loading_view";
		public static const HIDE_LOADING_VIEW:String = "hide_loading_view";
		public static const UPDATE_LOADER_INFO:String = "update_loader_info";
		
		// playerProxy
		public static const INIT_PLAYER_INFO:String = "init_player_info";
		public static const PLAYER_BASE_DATA_CHANGED:String = "player_base_data_changed";
		public static const PLAYER_LOCATION_CHANGED:String = "player_location_changed";
		
		// sceneProxt
		public static const SCENE_SWITCH:String = "scene_switch";
	}
}